Digital Smarts - Schools Tap Students’ Enthusiasm for Video Games

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Ninety percent of 13- to 17-year-olds play video games, data shows -- a trend that some schools are using to build student interest in computer science and STEM. In a Texas school district, students hone their skills by developing an "edutainment game," and teachers also use video games to teach soft skills as well as to further equity and inclusion goals.