Most of the classroom technology designed for kids is created by adults who think they know what kids want, but kids across the country involved in the Conrad Challenge (a global STEM and entrepreneurship contest for students in middle and high school) argue they know more about what they need in the classroom. These student education-technology entrepreneurs are using their own experiences to design classroom tech that can help support learning. One group of high schoolers in Texas is designing a mobile app that will provide students with real-time feedback to help them prepare for class presentations. Others are designing platforms to increase student engagement by emphasizing the “how” and “why” of what they learn, help girls master programming, create virtual reality learning opportunities, and embed SmartBoard technology in students’ desks.