Digital Smarts - Ideas for Getting Your Children Off Technology… and Screen Time Limits

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What does a balanced tech life for your children look like? A recent article in Martha Stewart Living discusses the framework of Dr. Mike Brooks, author of Tech Generation: Raising Balanced Kids in a Hyper-Connected World, who points out that thinking about how technology could become a problem - before it does - is the way to keep communication open with your children. He emphasizes the importance of being a good role model in your own use of technology, and setting screen limits for every family member. In his way of thinking, there is no one size fits all standard for limiting screen use. 

While parents should know what the recommendations for screen use are from organizations like the American Academy of Pediatrics and Common Sense Media, Brooks points out that parents need to trust their parenting skills and teach children how to self regulate, pointing out that "Autonomy is a developmental need for children—they want greater independence. And if we're micromanaging all these aspects of their lives, screen time included, they're going to resent it." He argues that heightened anxiety over screen time amongst parents can actually be damaging to the child-parent relationship, and more harmful than screens themselves. 

If you’re looking for some immediate ways to limit screen time for kids, this recent short video from Good Morning America interviews teens and highlights the problem of addiction, while offering some quick tips on limiting screen time. Practical suggestions include no devices at meal times or in bedrooms or bathrooms. They recommend setting up a central charging station so kids have no excuse to have their phones in their rooms at bedtime. Experts also suggest becoming familiar with and using timers and parental control apps. For the long term, think about investing in a router that can help you regulate the time each family member can use the Internet as well as nurturing your kid’s interests in sports, art, music and other activities outside of digital devices.